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NinAcTi0N

5 Game Reviews

2 w/ Responses

Oh man, I remember playing this demo before buying the whole thing on Steam, since I was wondering if I should get the game or not... and HECK, talk about me ending up addicted to its roguelite loop, funky upgrades and underlying story!

In a sense, too, it got me inspired to pick up 3D modeling again after a long time... I just really enjoy how Andy's models would look super crusty and very retro-looking, and can say that pushed me to experiment some more, even if by small steps.

I can't go without talking about Milkypossum's OST work here either- my goodness, I don't think I've had earworms THIS hard-hitting in a long time... just fantastic work with all the synths, vibes and beats! I was even listening to a bunch of the tunes while working on some of my projects, they kept me going!

Lastly, I can say this had some pretty impressive coding work from you devs!! The boss battles feel like a spectacle, even if I didn't fully beat the game (I managed to go all the way to the third one so far, but I'm loving it). It's hard, punishing gameplay, but oh so satisfying. Even with frustrations here and there with not-so-good builds, it practically feels like you're evolving with the game, as it progresses further and deeper into the unknown.

And to wrap this up... maybe the only teensy bit of criticism I could give is a little thing I noticed when I was playing the full game - the pixels looked like they were in the wrong aspect ratio for my screen (1366x768px), so the edges were looking kinda rough. This also made the pixel font kinda deformed too. I might make a Steam discussion to address this, but I'll see.

But yeah, I just find this all very inspiring <3 And coming from indie artists too! You guys keep on rocking together and being creative!

Honestly a really lovely game! I've had my eyes on Andy's stuff for a while, but I only got around to playing this funky game now ^^ The concept is one I had a blast figuring out and mastering - just dodging the frenetic chaos of angry art supplies, paint splatters and flying pencils while flinging spells left and right!

Also, the ending left me pondering how some artists act to get what they want, and the way Olive reacted made me cackle xD

Didn't know I would actually end up a bit addicted to such roguelike mechanics either, so- great job at that, team! ^^

Might draw fanart for it someday... definitely worth the time I spent playing it!!

Ayoo, I remember seeing this one on Itch.io! Really funky game! Still remember getting one of my Discord friends into it lol-

I first discovered it through the original Shake Art, which focused on the Vib-Ribbon visuals ^^ The deluxe version is a really funky program, charming in its simplicity and possiblities!

Congrats for nailing down the idea in code form!

Personally myself, I remember playing a similar game on mobile, and can say that playing puzzles like these really improved my color perception! It helps understanding how certain colors fade into others, and which color combos go well together!

It's really sweet to see a recreation of this genre here ^^ It's chill, rewarding with pretty palette ideas, and frustrating in a way that feels fair. I feel not everyone may think the same, since each person perceives colors a bit differently, and puzzles are a more particular genre, but I liked it! :D

BluePinGames responds:

Yeah, its really remarkable how fast my eyes got trained just from working on the game. When I started, even a 4x4 was frustrating. But now 10x10's are fine. It wasn't meant to be a training tool of any kind, but it turned out to be very suitable for that!

I'm glad you enjoyed the game, thank you for your kind words!

Man, I don't care if this was meant to be a joke game, it was hilarious and I had a great time playing it xD

Some moments were a bit finicky, but the humor ended up compensating them quite well for me- still remember playing it late at night yesterday and finding myself wheezing at how stupid some things were. Truly a comedy gem.

Also as someone who's been playing Half-Life recently, hearing the explosion noise made me snort xD

kaiakairos responds:

glad u enjoyed :3

I'm a young n' chaotic artist who enjoys wacky shapes, bright colors and funky characters, while dreaming of creating something cool...
Very passionate about character design, animation and comics :V

Age 21, bird lady who does art

Brazilian :D

Joined on 1/21/24

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